For this part will discuss the most
used software in 3D animation techniques based on modeling, texture,
rigging, cinemática, effects, editing, motion capture, among others.
Below are the most used software in 3D animation and
its characteristics.
Applications for 3D graphics:
Despite many applications of 3D modeling and
animation, some of which have earned the most popular are:
3D Studio Max: It was originally written by Kinetix (a
division of Autodesk) as the successor to 3D Studio for DOS. Kinetix later
merged with Autodesk's latest acquisition, Discreet Logic. It is the leading
developer of 3D gaming industry and is widely used at the amateur level.
Blender: Program for creating 3D content ranging from
modeling and animation to the composition and rendering of complex 3D scenes.
It is free software, and includes features like support for Python programming
on a wide range of ever-evolving script, has a robust engine for game
programming, an own rendering engine and a user community fully open and ready
to work .
Lightwave 3D: It was originally developed by Friendly
Computers in the early 90's.Later evolved into an advanced 3D graphics and
animation package. Currently available for Windows, Mac OS and Mac OS X. The
program consists of two components: the modeling and scene editor. It is used
in many producing visual effects such as Digital Domain.
Maya: This is perhaps the most popular software in the
industry, at least until 2003. It is used by many major visual effects studios
in combination with RenderMan, the photorealistic rendering engine Pixar.
Softimage XSI: The biggest opponent Maya. In 1987,
Softimage Inc, a company located in Montreal, wrote Softimage 3D which
quickly became the most popular 3D program that period. In 1994, Microsoft
purchased Softimage Inc. and began to rewrite SoftImage | 3D for Windows NT.
The result was called Softimage XSI. In 1998, Microsoft sold Softimage to
Avid.
Aside from these applications, there are others who
have not gained general acceptance, but provide advanced features. Some are:
Caligari trueSpace: an integrated 3D application with
an intuitive interface. A distinctive feature of this application is that all
stages of creating 3D graphics are made within a single program. It is not as
advanced as leading packages, but provides features such as simulation of
physical phenomena (wind, gravity, collisions between bodies).
Cinema4D: Motor fast rendering, radiosity calculation.
formZ: Offers topological manipulation of geometry.
Moray: Modeler for POV-Ray.
POV-Ray: An advanced freeware raytracing. Use your own
scene description language with features such as macros, loops and conditional
statements. It is completely free but was not released under GPL. It does not
include modeling.
RealSoft3D: 3D Modeler for Linux and Windows. Includes
render.
Rhinoceros 3D: A powerful NURBS modeler low.
SketchUp: 3D modeling program acquired by Google. It's
free but the English version Spanish version charges. The reason Google
acquired SketchUp (formerly Last Software) is to improve plugins 3D mapping
program Google Earth.
Universe: (for Electric Image) modeling and animation
package with one of the fastest rendering engines that exist.
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